• Advanced - C# - Software Engineering

    Advanced C# Tips: Use Conditional Attribute for Debugging Code

    In C#, it’s common to sprinkle your code with debugging information—like console logs that help you track down bugs. However, when you’re ready to release your application to the world, you don’t want all that extra debug code to slow things down. This is where the Conditional attribute comes into play. The Conditional attribute allows you to mark certain methods so that they’ll only be called when specific conditions are met—typically when you’re building in a debug environment. When you build your application for release, the compiler ignores these methods, as if they weren’t there at all. This helps to…

  • Advanced - C# - Software Engineering

    Advanced C# Tips: Optimize Recursive Functions With Tail Recursion

    Recursive functions are a staple in many programmers’ toolkits. They allow us to solve complex problems by having a function call itself with a different set of parameters until a certain condition is met, known as the base case. This is an elegant way to process data structures like trees or to perform repeated operations until a condition is satisfied. However, recursion comes with its cost. Each recursive call adds a new layer to the stack (a special area in a program’s memory) that tracks where each function should return control once it completes its execution. This is known as…

  • C# - Software Engineering - Advanced

    Advanced C# Tips: Beware of Micro-Optimizing at the Cost of Code Clarity

    Micro-optimizing refers to making small modifications to code in an attempt to improve performance, often at the expense of making the code harder to read, understand, and maintain. While it’s natural for developers to want their applications to run as efficiently as possible, it is also crucial to balance these optimizations with the overall clarity and maintainability of the code. Micro-optimizations may be a bit faster language constructs, helps to handle tricky algorithms for minor performance gains, or restructuring code in a way that makes it harder for others (or even yourself) to understand later. These optimizations are “micro” because…

  • Advanced - C# - Software Engineering

    Advanced C# Tips: Leverage Span for Safe Memory Access

    Span<T> in C# is an innovative feature that revolutionizes how developers work with contiguous memory regions, like arrays or memory blocks. The Span is introduced in C# 7.2 and it is designed to provide a more efficient way to handle slices of data. Technically, Span<T> is a ref struct that represents a contiguous region of arbitrary memory. It’s not limited to arrays; it can point to memory on the stack, in managed memory (like arrays or heap-allocated objects), or even unmanaged memory. This makes it incredibly versatile. The structure of Span<T> includes a pointer to the starting location of the…

  • Software Engineering - Advanced - C#

    Advanced C# Tips: Prefer for Loop Over foreach with Arrays

    In C#, when you want to go through all the items in an array one by one, you can use either a for loop or a foreach loop. Both will get the job done, but there’s a bit of a difference in how they do it, especially when it comes to performance. The for loop gives you more control. You have a counter that keeps track of which item you’re on, and you can use this counter to directly access each element in the array by its index. This is a straightforward operation, and it’s very fast because accessing elements…

  • C# - Software Engineering - Advanced

    Advanced C# Tips: Use readonly Modifier for Immutable Data

    The readonly modifier in C# is a keyword applied to fields that should not change after the constructor for an object has completed. Using readonly indicates that the data is intended to be immutable. This means that it cannot be changed once set. readonly can be particularly useful when you want to create an object that has certain properties that should remain constant throughout the object’s lifetime. It represents unchangeable states or fixed configurations. Immutable data has several advantages in software development. For instance, it is inherently thread-safe because if data cannot change. Multiple threads can access it concurrently without…

  • Advanced - C# - Software Engineering

    Advanced C# Tips:Prefer Lazy Initialization for Rarely Used Objects

    Lazy loading and eager loading are two contrasting approaches in managing how and when data is loaded into memory in programming, particularly relevant in the context of databases, data processing, and UI rendering. Lazy Loading In lazy loading, data is loaded only when it is required. This can enhance application performance and reduce memory usage, especially when dealing with large datasets or complex objects. For example, consider an e-commerce application that displays product details. With lazy loading, the detailed data for a product (like high-resolution images or reviews) is only loaded when a user selects that product, rather than loading…

  • C# - Software Engineering - Programming Languages - Advanced

    Advanced C# Tips: Avoid Excessive Inlining of Methods

    Inlining methods is a technique where the compiler replaces a method call with the actual method body’s code. While inlining can speed up your program by eliminating the overhead of a method call, excessive inlining can lead to problems. This approach needs to be used carefully since you need to balance performance gains with potential drawbacks. My suggestion will be my typical suggestion, do not use unless it is really necessary. Method inlining can reduce execution time, especially in certain loops or highly repetitive code paths since it removes the overhead of the method call itself. However, excessive inlining can…

  • C# - Software Engineering - Intermediate - Advanced

    Advanced C# Tips: Using Array Segments Instead of Copying Arrays

    Even though it is not a very popular C# tool, the ArraySegment<T> is quite old and it was introduced in .NET Framework 2.0, which was released in 2005. It is available for developers to utilize in their applications to improve performance when dealing with partial arrays. Technically, an ArraySegment is a struct, in other words, it is a value type in C#. When you instantiate an ArraySegment<T>, you are creating a lightweight object that doesn’t have the overhead of a class, such as a reference type’s heap allocation etc. The ArraySegment<T> struct internally holds three pieces of data: a reference…